Skills (or Abilities) are constant-effect enhancements for the player. They are first available once the player reaches level 4, and more are unlocked as the player levels up.
The skill tree contains 20 different perks that can help players either passively or during in-game. Perks in green are available to purchase, perks in blue are already bought, and perks in grey are locked until the player reaches the required level.
Aside from the level requirements, Cash or Gold and at least one previous skill already purchased in the Skill Tree (some of the Skill-Perks have two or even three tiers) are required to unlock a skill.
Gallery[]
List of Skills[]
Name | Effect | Unlocked at | Cost |
---|---|---|---|
+ Health | Increases Health by 5%. | Level 4 | 550 |
++ Health | Increases Health by 10%. | Level 5 | 32 |
+ Ammo in machine guns | Increases 50% of ammo per clip for Rookie Machine Gun, Assault Rifle, Guitar Machine Gun and the Little Italy. | Level 6 | 688 |
+ Speed | Increases Agility by 5%. | Level 8 | 859 |
++ Speed | Increases Agility by 10%. | Level 9 | 38 |
Parkour | Increases the height from which you can safely fall. | Level 10 | 1,074 |
+ Range with close combat Weapons | Increases 10% Range of the Shotgun, Blunderbuss & Revolver. | Level 12 | 1,396 |
Improve Explosives Awareness | Increases the range to reveal nearby explosives. | Level 13 | 48 |
+ Accuracy while moving | Increases Accuracy while moving with any weapon by 10%. | Level 14 | 1,851 |
++ Accuracy while moving | Increases Accuracy while moving with any weapon by 25%. | Level 16 | 62 |
+ Reload speed in rifles | Increases reloading speed of Assault Rifle, Sniper Rifle & Grenade Launcher by 5%. | Level 18 | 2,360 |
Gadget Cooldown Speed | Increases the cooldown speed of any Gadget by 5%. | Level 20 | 3,351 |
Extra Gadget Cooldown Speed | Increases the cooldown speed of any Gadget by 25%. | Level 21 | 84 |
+ Movement speed with heavy weapons | Increases 5% movement speed when carrying the Heavy Machine Gun, Bazooka, Missile Launcher & Howitzer Gun. | Level 23 | 4,759 |
+ Health Recovery Speed | Increases 5% of your Health recovery speed. | Level 24 | 6,900 |
++ Health Recovery Speed | Increases 10% of your Health recovery speed. | Level 26 | 118 |
+ Accuracy with dual weapons | Increases 5% of Accuracy of Dual Pistols and Dual Machine Guns. | Level 27 | 20,000 |
Reduce Damage by Explosives | Reduces Explosive Damage by 5%. | Level 28 | 18,182 |
Extra Reduce Damage by Explosives | Reduces Explosive Damage by 15%. | Level 30 | 177 |
Death From Below | Drops a Grenade when killed. (This is currently the final skill, added when the level cap was 30.) | Level 30 | 95,000 |
Trivia[]
- All perks together cost a total of 156,970 and 559 .
- The skill tree was never updated after the game’s initial launch, and besides the agility-focused skills and explosive-resistant skills, most of the skills are not viable in the current meta, being aimed at outclassed weapons or circumstantial abilities.
- Fully unlocked skill tree (image below)