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The Plasma Punch is the 20th weapon available; added during the Elysium Update.

Strategy[]

Made almost like a Melee Weapon this Launcher consists of decent damage and range, great accuracy, rate of fire, reload speed and amazing agility, all at the cost of its energy orbs (projectiles) which not only have greatly reduced splash, but also come with a mediocre travel speed, and removes the handlers auto-aim. In a brawl with even moderately built enemies, the user can be swept under by their own attacks or the opponents.

Factoring out the misses with this weapon, it is best used in Run And Gun, where the carrier can go in arm up blasting at nearby enemies - continually using a Circle around to avoid receiving a blow back. Either from close or afar, this hand cannon is weakened by Shotguns, Assault Weapons, and Water Weapons.

Firepower
DPS Projectile Lifespan Projectile Speed Mobility Loss
45.45% 2.9s 12.75ft/s 0%
Outliers
Rate of Fire Reload Speed Splash Radius Splash Damage
4rps 1.9s 2ft -89% after 1.5ft

Videos[]

      Shooting
     Reloading
     Impact SFX
     Impact SFX2
      Shooting
     Impact SFX
     Reloading
    Inspection
    Interaction
  Spin
    Mission Pose
   Purchase Emote
        Idle

Trivia[]

Pla4

Before being restyled.

  • In 'The Bureau: XCOM Declassified' protagonist William Carter uses something that resembles this Launcher, called the Microwave Gun.
Decedents Fire Fist Shockwave Launcher Proton Glove Steam Punch Pulse Pistol
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