The Fire Spitter is a Handgun lighting the way during the Winter Camp 2 Update, used by the Sabotage Pack; his Black Friday doppelganger, the Mischievous Pack also wields this weapon, during the Road to Glory 3 Update.
Strategy[]
A staple of the current Handgun community, dealing such high damage it remains to roam around in multiplayer as it takes a mere two shots to kill an average enemy, and its issue of a somewhat slow rate of fire actually becomes a huge bonus as players atomize their enemies in close range combat where it can dish out its intense heat. Furthermore, its incredibly large cartridge supply allows it to take on prolonged fights with tank and anti equipment mains as their health begins to quickly melt, but once its time to reload, its weakness becomes evident, making its fighter highly vulnerable for the next 3 seconds. It is advised that players use Burning Spirit II and/or armors to reduce this problem.
Onto its other weakness, range, while this weapon has excelled at everything so far, it's range is forcibly limited, making all who use it take on a Run And Gun strategy, but why not anyways, its great agility makes it feasible, and with a proper build this weapon can be used exceptionally well. Its weaknesses include Water Weapons, Heavy Weapons, and Assault Weapons.
Firepower | |||||
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DPS | Hit-Scan Distance | Crosshair Width | Mobility Loss | ||
68.50% | 8ft | 97% | 0% |
Outliers | |||||
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Rate of Fire | Reload Speed | Damage Falloff | Aim Assist | ||
5rps | 2.6s | 44% after 7.5ft | 7.5ft |
Videos[]
Trivia[]
- This and the Dark Matter Gun hold the highest cartridges for a Handgun.
- Despite not being clearly shown, if you look closely in the gap, an AtomDrome symbol can be seen.
- Both its reload and firing sounds are recycled; the firing being a slowed sound file of the Incinerator & similar of its reload, slowing the reload sound file of the Blaster.
- Players used to be able to auto-kill with this weapon by shooting it on walls or on the ground, however, after the St. Patrick's Day 2 Update, this bug was undone.
- Before said update, its damage was also inconsistent, killing enemies varying from 4-15 shots, afterwards it was given its proper numbers.
- It would remain one of very few Old Meta weapons, able to compete long into the games New Meta.
Packed Within | |||||
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Packed Within | |||||
File:AtomDrome - 5 Years Edition (Cropped).png | File:Flaming Pack (Cropped).png | ||||
File:Flaming Pack (Cropped).png | |||||
Origin | |||||
Decedents | |||||