The Dual Revolvers are the 24th weapon available. They are the third-last weapon a player can obtain in the permanent weapons tab in-game.
Strategy[]
Trading range for a greater supply, these weapons mimic the use of one, but greatly weaken its range in contrast; everything else remains relatively the same. More specifically, this Dual Weapon persists with good damage, accuracy, agility - decent reload speed and rate of fire. With as much goes for them, they can be largely ignored by moderate builds.
While range was the only factor on the single version, this one has a far harder time tackling enemies if they've only just ventured into its crosshair; greatly exemplifying its damage drop-off. Make sure these Handguns are centered in Run And Gun, letting players take on opponents with Ambushes and Circle arounds wherever they find use. Enemies can tackle this gun quite easily when using Bows, Heavy Weapons, and Assault Weapons.
Firepower | |||||
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DPS | Hit-Scan Distance | Crosshair Width | Mobility Loss | ||
50% | 12.5ft | 86% | 0% |
Outliers | |||||
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Rate of Fire | Reload Speed | Damage Falloff | |||
2rps | 1.6s | 85% after 9ft |
Used By[]
Videos[]
Trivia[]
- During the BlackBird Vs. AtomDrome Update, these guns had their level cap dropped to one.
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Origin | ||||
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