Fully Automatic weapons are the second category of weapon firing types in the game. 

Automatic Fire DescriptionEdit

  • A bullet alone barely deals any damage. (Except for Automatic Shotgun and some Explosive Weapons).
  • High fire rate.
  • High ammunition capacity. (Except Automatic Shotgun and Plasma Shotgun).
  • Accurate when fired from long range. (Except Automatic Shotgun and Plasma Shotgun).
  • Enemies are usually killed after firing a full-mag. Except for the Minigun (200 ammo per clip) and the Armed Guitar Case (100 ammo per clip).
  • Has the same or faster firing rate of an Assault Rifle.
  • Note: Autos are usually good for killing Elites, as they can deal continuous stream of damage, unlike Single Shots. But still its the best to use shotguns against elites.
  • Rookie Machine Gun
  • Heavy Machine Gun
  • Assault Rifle
  • Chemrail
  • Siege Cannon
  • Scoped Assault Rifle
  • Dual Machine Guns
  • Proton Gun
  • Winter Ghost Rifle
  • Little Italy
  • Guitar Machine Gun
  • Dual Pistols
  • Elite Assault Rifle
  • Automatic Shotgun
  • Dual Rookie Machine Guns
  • Airsoft SMG
  • Dual Airsoft SMG
  • Zap Gun
  • Minigun
  • Semi-Automatic Sniper Rifle
  • Armed Guitar Case
  • Rocket Guitar Case
  • DV Carbine
  • Stig Rifle
  • Battle Ram
  • SMG Howling
  • Rainbow's End
  • JP-BEK
  • Automatic Grenade Launcher
  • Gatling Punch
  • Veteran Machine Gun
  • Double Barrel Machinegun
  • Splasher Shotgun
  • Dark Matter Gun
  • Fire Spitter
  • Incursion Ram
  • Explosive Minigun
  • Assault Rifle HEI MK 1
  • Parade Shotgun
  • Maskeleon Rifle
  • Shield-Wielder
  • Lucky Rifle
  • UBGL-Baretti
  • VET 3000 ATOM

Automatic WeaponsEdit

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